Start building iPhone apps today with this friendly guide, now in full color!
Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the latest information, including key updates to iPad universal code and tips on developing specifically for mobile apps. Full-color illustrations make it easier to see exactly what will appear on your screen.
- Walks you through the fundamentals of developing a variety of applications for the iPhone
- Shows you how to use Apple's developer tools
- Delves into getting your apps into the App Store and selling them
- Addresses the universal code feature that allows you to develop apps and port them from the iPhone to the iPad and back
- Covers the latest updates for the iPad universal code and the new iPhone SDK
No matter what your level of expertise may be, you'll be able to leverage the power of the iOS SDK with the advice in this full-color book.
Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
- Amazon Sales Rank: #387290 in Books
- Brand: Unknown
- Published on: 2012-03-06
- Ingredients: Example Ingredients
- Original language:
- Number of items: 1
- Dimensions: 9.20" h x
.95" w x
- Binding: Paperback
- 468 pages
From the Back Cover
iPhone is better than ever!
Learn to create apps that use all its versatile features
The newest iPhone, featuring iOS 5, is a game changer. New possibilities for apps abound, and popular Apple developer Neal Goldstein lets you in on the secret, even if you're a novice. He walks you through Xcode 4.2, explains how to use its added functionality, shows you new ways to develop apps using less code, and gets you on the road to success!
App basics — discover what makes great iPhone/iPad apps, how they're structured, and how to use Xcode 4.2
Completing the puzzle — discover how iPhone apps use classes and design patterns, learn to manage memory, and bring it all together
The fun parts — create the user interface, work with storyboards, and use animation and sound to capture imagination
Go deeper — learn to design apps with major functionality, including some that use lots of data, views, and web access
Follow the map — understand mapping and learn to keep users informed of where they are
Open the book and find:
What makes mobile devices so compelling
New stuff in iPhone 4S
All about storyboards and how to use them
How to use iOS design patterns
The life cycle of an app
Tips on editing in Xcode®
Suggestions for making your app a commercial success
Structure an app and work in Xcode®
Take advantage of the features of iOS 5
Use the debugger to make your life easier
IN FULL COLOR!
About the Author
Neal Goldstein was among the first technologists to develop applications together with firms such as Apple, Lucas Films, and Microsoft. A master at making cutting-edge technology practical, he is the author of iPad Application Development For Dummies and coauthor of several iPhone and iPad app development books.
Most helpful customer reviews
5 of 5 people found the following review helpful.
Does a reasonable job
By Jeffrey Brown
The book does a reasonable job teaching experienced software developers how to create their first iphone application. The sample app in the book exercises many of the different user interface items we see in iphone apps. The code is written in Objective-C, which took a while to understand even with 20 years of C++ experience. My son, who has no software development experience, became too frustrated with understanding the code examples to finish reading the book. Calling this a "for Dummies" book is a stretch.
The book is fairly easy to read although the author can ramble at times. He does a good job explaining what the code is doing, although as I said it took a while to get used to the very different syntax of Obj-C. There are a large number of typographic errors in the text. Surprisingly though, the code itself only had a single typo in the entire book.
I'd like to see a future version of the book add a chapter about using a web service to perform some operations or query some information. The sample app shows you how to add web views to your app and quite a bit about working with maps. Those are both great to have in the book.
The shipper did a good job packaging the book, it arrived undamaged and a day or two before it was scheduled to arrive.
17 of 18 people found the following review helpful.
Not for dummies
I used to program when I was a kid and decided I wanted to get into it again with iPhone application development. Having never written code in Objective C, I thought this book would start at the beginning (being for dummies). Instead, the book is complex and assumes a good knowledge of Objective C programming. A little way into the book, I was required to write code with no explanation of what it meant. It was highly confusing and not very educative. Also, I had problems earlier on which the author didn't mention (e.g. associating nib files with interface builder). I was disappointed and have stopped using the book halfway. I started another book called "Teach yourself iPhone Application Development in 24 hours" which is heaps better (much more logical, well explained, etc.)
0 of 0 people found the following review helpful.
See all 72 customer reviews...
Don't Buy Right Now
By Fan of Practice
I'm quite disappointed in the publisher. At the time of purchase this book makes references to Xcode 3, which has been replaced by Apple, with Xcode 4 which has a completely different user interface. I contacted the author who was nice enough to engage me on the issue. He did suggest that much of the book was still useful with regard to the SDK and suggested that if I wanted to I could go back and get and use Xcode 3. I appreciated his time and the suggestion but I'm a "Dummy" and there is no instruction on how to do that now that Xcode 4 is out. The author did indicate a new version would be coming out with Xcode and iOS 5 at some point after the release in the fall.
Shame on Wiley for leaving this book on the shelf after the release of Xcode 4. At this time it is not "Dummy" friendly.