âIn this second edition of Extreme Programming Explained, Kent Beck organizes and presents five yearsâ worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book.â âFrancesco Cirillo, Chief Executive Officer, XPLabs S.R.L.
âThe first edition of this book told us what XP wasâit changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the âwhyâ of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the âwhatâ and the âwhy,â we can now all set out to confidently work on the âhowâ: how to run our projects better, and how to get agile techniques adopted in our organizations.â âDave Thomas, The Pragmatic Programmers LLC
âThis book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, thereâs an excellent chapter on âprimary practices,â but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Beckâs book: âXP is about social change.â You should do whatever it takes to ensure that every IT professional and every IT managerâall the way up to the CIOâhas a copy of Extreme Programming Explained on his or her desk.â âEd Yourdon, author and consultant
âXP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline.â âMichael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software
âExtreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled âextreme.â...â âLou Mazzucchelli, Fellow, Cutter Business Technology Council
âIf your organization is ready for a change in the way it develops software, thereâs the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by the name, it is not that extreme at all. It is mostly good old recipes and common sense, nicely integrated together, getting rid of all the fat that has accumulated over the years.â âPhilippe Kruchten, UBC, Vancouver, British Columbia
âSometimes revolutionaries get left behind as the movement they started takes on a life of its own. In this book, Kent Beck shows that he remains ahead of the curve, leading XP to its next level. Incorporating five years of feedback, this book takes a fresh look at what it takes to develop better software in less time and for less money. There are no silver bullets here, just a set of practical principles that, when used wisely, can lead to dramatic improvements in software development productivity.â âMary Poppendieck, author of Lean Software Development: An Agile Toolkit
âKent Beck has revised his classic book based on five more years of applying and teaching XP. He shows how the path to XP is both easy and hard: It can be started with fewer practices, and yet it challenges teams to go farther than ever.â âWilliam Wake, independent consultant
âWith new insights, wisdom from experience, and clearer explanations of the art of Extreme Programming, this edition of Beckâs classic will help many realize the dream of outstanding software development.â âJoshua Kerievsky, author of Refactoring to Patterns and Founder, Industrial Logic, Inc.
âXP has changed the way our industry thinks about software development. Its brilliant simplicity, focused execution, and insistence on fact-based planning over speculation have set a new standard for software delivery.â âDavid Trowbridge, Architect, Microsoft Corporation
Accountability. Transparency. Responsibility. These are not words that are often applied to software development.
In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process.
The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on:
Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development.
You will discover how to:
You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development.
Every team can improve. Every team can begin improving today. Improvement is possibleâbeyond what we can currently imagine. Extreme Programming Explained, Second Edition, offers ideas to fuel your improvement for years to come.
Widely considered one of the best practical guides to programming, Steve McConnellâs original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practicesâand hundreds of new code samplesâillustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinkingâand help you build the highest quality code. Discover the timeless techniques and strategies that help you:
The Fundamentals of Programming
When it comes to programming, understanding the founding concepts can greatly improve student engagement and future success. In its Fourth Edition, Starting Out with Programming Logic and Design is a language-independent introductory programming book, ideal for a precursor programming course or the first unit of an introductory programming course. The text covers fundamental topics such as data types, variables, input, output, control structures, modules, functions, arrays, files, object-oriented concepts, GUI development, and event-driven programming.
Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this edition, Gaddis uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs. Then, confident in their high-level understanding of computer programming, students are able to handle programming languages and syntax with greater ease and aptitude.Â
In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download.
Learn advanced Arduino programming techniques, including how to:
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