If you want to learn how to program but don't know where to start, this is the right book and the right language for you. From the first page, our unique self-paced approach will help you build competence and confidence in your programming skills. And Python is the best language ever for learning how to program because of its simplicity and breadth...two features that are hard to find in a single language.
But this isn't just a book for newbies! Our self-paced approach also works for experienced programmers, helping you learn faster and better than you've ever learned a language before. By the time you're through, you will have mastered all of the Python skills that are needed on the job, including those for object-oriented, database, and GUI programming.
To make all of this possible, section 1 of this book presents an 8-chapter course that will get anyone off to a great start. Section 2 builds on that base by presenting the other essential skills that every Python programmer should have. Section 3 shows you how to develop object-oriented programs, a critical skillset in today's world. And section 4 shows you how to apply all of the skills that you've already learned as you build database and GUI programs for the real world.
Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the C# language fast?
This book is for you. You no longer have to waste your time and money learning C# from boring books that are 600 pages long, expensive online courses or complicated C# tutorials that just leave you more confused.
Complex concepts are broken down into simple steps to ensure that you can easily master the C# language even if you have never coded before.
Examples are carefully chosen to illustrate all concepts. In addition, the output for all examples are provided immediately so you do not have to wait till you have access to your computer to test the examples.
Topics are carefully selected to give you a broad exposure to C#, while not overwhelming you with information overload. These topics include object-oriented programming concepts, error handling techniques, file handling techniques and more.
Concepts are presented in a "to-the-point" style to cater to the busy individual. With this book, you can learn C# in just one day and start coding immediately.
The best way to learn C# is by doing. At the end of the book, you'll be guided through a unique project that requires the application of all the concepts taught previously. Working through the project will not only help you see how it all ties together, it'll also give you an immense sense of achievement and the exhilaration of turning lines of code into a finished product that you can be proud of!
Are you ready to dip your toes into the exciting world of C# coding? This book is for you. Click the "Add to Cart" button to buy it now.
Finally, you'll be guided through a hands-on project that requires the application of all the topics covered.
Click the BUY button at the top of this page now to start learning C#. Learn it fast and learn it well.
Program Arduino with ease!
This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models. Programming Arduino:Â Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduinoâs modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required!Â
â¢ Understand Arduino hardware fundamentalsâ¢ Set up the software, power up your Arduino, and start uploading sketchesâ¢ Learn C language basicsâ¢Â Add functions, arrays, and strings to your sketchesâ¢Â Program Arduinoâs digital and analog inputs and outputsâ¢Â Use functions from the standard Arduino libraryâ¢Â Write sketches that can store dataâ¢Â Interface with displays, including OLEDs and LCDsâ¢Â Connect to the Internet and configure Arduino as a Web server â¢Â Develop interesting programs for the Internet of Thingsâ¢ Write your own Arduino libraries and use object-oriented programming methods
In order to take Excel to the next level, you need to understand and implement the power of Visual Basic for Applications (VBA). This 4th edition of Excel VBA Programming For Dummies introduces you to a wide array of new Excel options, beginning with the most important tools and operations for the Visual Basic Editor. Inside, you'll get the lowdown on the essential elements and concepts for programming with Excel, discover techniques for handling errors and exterminating bugs, working with range objects, controlling program flow, and much more.
With the release of Microsoft Office 2016, Excel will see changes in its operating system, and this fun, hands-on guide will make it easier than ever to harness the power of Visual Basic for Applications and create custom applications and macros on the world's most popular spreadsheet tool. Packed with friendly advice on the easiest ways to develop custom dialog boxes, toolbars, and menus, you'll be creating Excel applications custom-fit to your unique needs in no time at all!
If you're a beginning to intermediate VBA programmer looking to get up to speed on creating customized solutions with Excel applications, Excel VBA Programming For Dummies, 4th Edition makes it easier.
Updated for C11
Write powerful C programsâ¦without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. Youâll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple!
Who knew how simple C programming could be?
This is todayâs best beginnerâs guide to writing C programsâand to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, itâs fully updated for the new C11 standard and todayâs free, open source tools! Hereâs a small sample of what youâll learn:
â¢ Discover free C programming tools for Windows, OS X, or Linux
â¢ Understand the parts of a C program and how they fit together
â¢ Generate output and display it on the screen
â¢ Interact with users and respond to their input
â¢ Make the most of variables by using assignments and expressions
â¢ Control programs by testing data and using logical operators
â¢ Save time and effort by using loops and other techniques
â¢ Build powerful data-entry routines with simple built-in functions
â¢ Manipulate text with strings
â¢ Store information, so itâs easy to access and use
â¢ Manage your data with arrays, pointers, and data structures
â¢ Use functions to make programs easier to write and maintain
â¢ Let C handle all your programâs math for you
â¢ Handle your computerâs memory as efficiently as possible
â¢ Make programs more powerful with preprocessing directives
The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
Programming the World Wide WebÂ¿ is intended for undergraduate students who have completed a course in object-oriented programming. It also serves as an up-to-date reference for Web programming professionals.
Programming the World Wide WebÂ¿ provides a comprehensive introduction to the tools and skills required for both client- and server-side programming, teaching students how to develop platform-independent sites using the most current Web development technology. Essential programming exercises are presented using a manageable progression: students begin with a foundational Web site and employ new languages and technologies to add features as they are discussed in the course. Readers with previous experience programming with an object-oriented language are guided through concepts relating to client-side and server-side programming. All of the markup documents in the book are validated using the W3C validation program.
Teaching and Learning ExperienceThis program presents a better teaching and learning experienceâfor you and your students. It will help:
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