Programming Language Pragmatics, Fourth Edition, is the most comprehensive programming language textbook available today. It is distinguished and acclaimed for its integrated treatment of language design and implementation, with an emphasis on the fundamental tradeoffs that continue to drive software development.
The book provides readers with a solid foundation in the syntax, semantics, and pragmatics of the full range of programming languages, from traditional languages like C to the latest in functional, scripting, and object-oriented programming.Â This fourth edition has been heavily revised throughout, with expanded coverage of type systems and functional programming, a unified treatment of polymorphism, highlights of the newest language standards, and examples featuring the ARM and x86 64-bit architectures.
Updated for both Python 3.4 and 2.7, this convenient pocket guide is the perfect on-the-job quick reference. Youâll find concise, need-to-know information on Python types and statements, special method names, built-in functions and exceptions, commonly used standard library modules, and other prominent Python tools. The handy index lets you pinpoint exactly what you need.
Written by Mark Lutzâwidely recognized as the worldâs leading Python trainerâPython Pocket Reference is an ideal companion to OâReillyâs classic Python tutorials, Learning Python and Programming Python, also written by Mark.
This fifth edition covers:
In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download.
Learn advanced Arduino programming techniques, including how to:
For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevensâ Advanced Programming in the UNIXÂ® Environment . Now, once again, Richâs colleague Steve Rago has thoroughly updated this classic work. The new third edition supports todayâs leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification.
Steve carefully retains the spirit and approach that have made this book so valuable. Building on Richâs pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming, and socket-based IPC.
This edition covers more than seventy new interfaces, including POSIX asynchronous I/O, spin locks, barriers, and POSIX semaphores. Most obsolete interfaces have been removed, except for a few that are ubiquitous. Nearly all examples have been tested on four modern platforms: Solaris 10, Mac OS X version 10.6.8 (Darwin 10.8.0), FreeBSD 8.0, and Ubuntu version 12.04 (based on Linux 3.2).
As in previous editions, youâll learn through examples, including more than ten thousand lines of downloadable, ISO C source code. More than four hundred system calls and functions are demonstrated with concise, complete programs that clearly illustrate their usage, arguments, and return values. To tie together what youâve learned, the book presents several chapter-length case studies, each reflecting contemporary environments.
Advanced Programming in the UNIXÂ® Environment has helped generations of programmers write code with exceptional power, performance, and reliability. Now updated for todayâs systems, this third edition will be even more valuable.
This book teaches C by example, with complete C programs used to illustrate each new concept along the way. Stephen Kochan provides step-by-step explanations for all C functions. You will learn both the language fundamentals and good programming practices. Exercises at the end of each chapter make the book ideally suited for classroom use or for self-instruction.
All the features of the C language are covered in this book, including the latest additions added with the C11 standard. Appendixes provide a detailed summary of the language and the standard C library, both organized for quick reference.
âAbsolutely the best book for anyone starting out programming in C. This is an excellent introductory text with frequent examples and good text.â¦This is the book I used to learn Câitâs a great book.â
âVinit S. Carpenter, Learn C/C++ Today
âIn this second edition of Extreme Programming Explained, Kent Beck organizes and presents five yearsâ worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book.ââFrancesco Cirillo, Chief Executive Officer, XPLabs S.R.L.
âThe first edition of this book told us what XP wasâit changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the âwhyâ of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the âwhatâ and the âwhy,â we can now all set out to confidently work on the âhowâ: how to run our projects better, and how to get agile techniques adopted in our organizations.ââDave Thomas, The Pragmatic Programmers LLC
âThis book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, thereâs an excellent chapter on âprimary practices,â but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Beckâs book: âXP is about social change.â You should do whatever it takes to ensure that every IT professional and every IT managerâall the way up to the CIOâhas a copy of Extreme Programming Explained on his or her desk.â âEd Yourdon, author and consultant
âXP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline.â âMichael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software
âExtreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled âextreme.â...â âLou Mazzucchelli, Fellow, Cutter Business Technology Council
âIf your organization is ready for a change in the way it develops software, thereâs the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by the name, it is not that extreme at all. It is mostly good old recipes and common sense, nicely integrated together, getting rid of all the fat that has accumulated over the years.â âPhilippe Kruchten, UBC, Vancouver, British Columbia
âSometimes revolutionaries get left behind as the movement they started takes on a life of its own. In this book, Kent Beck shows that he remains ahead of the curve, leading XP to its next level. Incorporating five years of feedback, this book takes a fresh look at what it takes to develop better software in less time and for less money. There are no silver bullets here, just a set of practical principles that, when used wisely, can lead to dramatic improvements in software development productivity.â âMary Poppendieck, author of Lean Software Development: An Agile Toolkit
âKent Beck has revised his classic book based on five more years of applying and teaching XP. He shows how the path to XP is both easy and hard: It can be started with fewer practices, and yet it challenges teams to go farther than ever.â âWilliam Wake, independent consultant
âWith new insights, wisdom from experience, and clearer explanations of the art of Extreme Programming, this edition of Beckâs classic will help many realize the dream of outstanding software development.ââJoshua Kerievsky, author of Refactoring to Patterns and Founder, Industrial Logic, Inc.
âXP has changed the way our industry thinks about software development. Its brilliant simplicity, focused execution, and insistence on fact-based planning over speculation have set a new standard for software delivery.ââDavid Trowbridge, Architect, Microsoft Corporation
Accountability. Transparency. Responsibility. These are not words that are often applied to software development.
In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process.
The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on:
Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development.
You will discover how to:
You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development.
Every team can improve. Every team can begin improving today. Improvement is possibleâbeyond what we can currently imagine. Extreme Programming Explained, Second Edition, offers ideas to fuel your improvement for years to come.
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