An Introduction to Programming by the Inventor of C++
Preparation for Programming in the Real World
The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field.
Focus on Fundamental Concepts and Techniques
The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code.
Programming with Todayâs C++ (C++11 and C++14)
The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start,
introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks.
For BeginnersâAnd Anyone Who Wants to Learn Something New
The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art.
Provides a Broad View
The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the authorâs website.
For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevensâ Advanced Programming in the UNIXÂ® Environment . Now, once again, Richâs colleague Steve Rago has thoroughly updated this classic work. The new third edition supports todayâs leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification.
Steve carefully retains the spirit and approach that have made this book so valuable. Building on Richâs pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming, and socket-based IPC.
This edition covers more than seventy new interfaces, including POSIX asynchronous I/O, spin locks, barriers, and POSIX semaphores. Most obsolete interfaces have been removed, except for a few that are ubiquitous. Nearly all examples have been tested on four modern platforms: Solaris 10, Mac OS X version 10.6.8 (Darwin 10.8.0), FreeBSD 8.0, and Ubuntu version 12.04 (based on Linux 3.2).
As in previous editions, youâll learn through examples, including more than ten thousand lines of downloadable, ISO C source code. More than four hundred system calls and functions are demonstrated with concise, complete programs that clearly illustrate their usage, arguments, and return values. To tie together what youâve learned, the book presents several chapter-length case studies, each reflecting contemporary environments.
Advanced Programming in the UNIXÂ® Environment has helped generations of programmers write code with exceptional power, performance, and reliability. Now updated for todayâs systems, this third edition will be even more valuable.
For courses in Java Programming.
A fundamentals-first introduction to basic programming concepts and techniques Â
Designed to support an introductory programming course,Â Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, data structures, and Web programming.Â This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. TheÂ 11th editionÂ has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.Â
Also available withÂ MyLabÂ Programming.
MyLabÂ Programming â¢ Â is an online learning system designed to engage students and improve results.Â MyLabÂ ProgrammingÂ consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback,Â MyLabÂ ProgrammingÂ improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.
Note:Â You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor to confirm the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
If you would like to purchase both the physical text andÂ MyLab Programming, search for:
0134694511/9780134694511 Â Â Introduction to Java Programming, Comprehensive Version plus MyLabÂ ProgrammingÂ with Pearson eText -- Access Card Package, 11/e
Package consists of:
âIn this second edition of Extreme Programming Explained, Kent Beck organizes and presents five yearsâ worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book.â âFrancesco Cirillo, Chief Executive Officer, XPLabs S.R.L.
âThe first edition of this book told us what XP wasâit changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the âwhyâ of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the âwhatâ and the âwhy,â we can now all set out to confidently work on the âhowâ: how to run our projects better, and how to get agile techniques adopted in our organizations.â âDave Thomas, The Pragmatic Programmers LLC
âThis book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, thereâs an excellent chapter on âprimary practices,â but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Beckâs book: âXP is about social change.â You should do whatever it takes to ensure that every IT professional and every IT managerâall the way up to the CIOâhas a copy of Extreme Programming Explained on his or her desk.â âEd Yourdon, author and consultant
âXP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline.â âMichael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software
âExtreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled âextreme.â...â âLou Mazzucchelli, Fellow, Cutter Business Technology Council
âIf your organization is ready for a change in the way it develops software, thereâs the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by the name, it is not that extreme at all. It is mostly good old recipes and common sense, nicely integrated together, getting rid of all the fat that has accumulated over the years.â âPhilippe Kruchten, UBC, Vancouver, British Columbia
âSometimes revolutionaries get left behind as the movement they started takes on a life of its own. In this book, Kent Beck shows that he remains ahead of the curve, leading XP to its next level. Incorporating five years of feedback, this book takes a fresh look at what it takes to develop better software in less time and for less money. There are no silver bullets here, just a set of practical principles that, when used wisely, can lead to dramatic improvements in software development productivity.â âMary Poppendieck, author of Lean Software Development: An Agile Toolkit
âKent Beck has revised his classic book based on five more years of applying and teaching XP. He shows how the path to XP is both easy and hard: It can be started with fewer practices, and yet it challenges teams to go farther than ever.â âWilliam Wake, independent consultant
âWith new insights, wisdom from experience, and clearer explanations of the art of Extreme Programming, this edition of Beckâs classic will help many realize the dream of outstanding software development.â âJoshua Kerievsky, author of Refactoring to Patterns and Founder, Industrial Logic, Inc.
âXP has changed the way our industry thinks about software development. Its brilliant simplicity, focused execution, and insistence on fact-based planning over speculation have set a new standard for software delivery.â âDavid Trowbridge, Architect, Microsoft Corporation
Accountability. Transparency. Responsibility. These are not words that are often applied to software development.
In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process.
The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on:
Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development.
You will discover how to:
You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development.
Every team can improve. Every team can begin improving today. Improvement is possibleâbeyond what we can currently imagine. Extreme Programming Explained, Second Edition, offers ideas to fuel your improvement for years to come.
This prep guide is for both new and experienced SAS users, and it covers all the objectives that are tested on the exam.
New in this edition is a workbook whose sample scenarios require you to write code to solve problems and answer questions. Answers for the chapter quizzes and solutions for the sample scenarios in the workbook are included. You will also find links to exam objectives, practice exams, and other resources such as the Base SASÂ® glossary and a list of practice data sets. Major topics include importing data, creating and modifying SAS data sets, and identifying and correcting both data syntax and programming logic errors. All exam topics are covered in these chapters:
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