For most software developers, coding is the fun part. The hard bits are dealing with clients, peers, and managers and staying productive, achieving financial security, keeping yourself in shape, and finding true love. This book is here to help.
Soft Skills: The Software Developer's Life Manual is a guide to a well-rounded, satisfying life as a technology professional. In it, developer and life coach John Sonmez offers advice to developers on important subjects like career and productivity, personal finance and investing, and even fitness and relationships. Arranged as a collection of 71 short chapters, this fun listen invites you to dip in wherever you like. A "Taking Action" section at the end of each chapter tells you how to get quick results. Soft Skills will help make you a better programmer, a more valuable employee, and a happier, healthier person.
For courses in Java Programming.
A fundamentals-first introduction to basic programming concepts and techniques Â
Designed to support an introductory programming course,Â Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, data structures, and Web programming.Â This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. TheÂ 11th editionÂ has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.Â
Also available withÂ MyLabÂ Programming.
MyLabÂ Programming â¢ Â is an online learning system designed to engage students and improve results.Â MyLabÂ ProgrammingÂ consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback,Â MyLabÂ ProgrammingÂ improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.
Note:Â You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor to confirm the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
If you would like to purchase both the physical text andÂ MyLab Programming, search for:
0134694511/9780134694511 Â Â Introduction to Java Programming, Comprehensive Version plus MyLabÂ ProgrammingÂ with Pearson eText -- Access Card Package, 11/e
Package consists of:
A comprehensive introduction to type systems and programming languages.
A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systemsâand of programming languages from a type-theoretic perspectiveâhas important applications in software engineering, language design, high-performance compilers, and security.
This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation, available via the Web. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material.
The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.
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