Dive into Bitcoin technology with this hands-on guide from one of the leading teachers on Bitcoin and Bitcoin programming. Author Jimmy Song shows Python programmers and developers how to program a Bitcoin library from scratch. Youâll learn how to work with the basics, including the math, blocks, network, and transactions behind this popular cryptocurrency and its blockchain payment system.
By the end of the book, you'll understand how this cryptocurrency works under the hood by coding all the components necessary for a Bitcoin library. Learn how to create transactions, get the data you need from peers, and send transactions over the network. Whether youâre exploring Bitcoin applications for your company or considering a new career path, this practical book will get you started.
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization.
This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters.
Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Over its first two editions, this best-selling book has become the de facto standard for training and reference material at all levels of CNC programming. Used in hundreds of educational institutions around the world as the primary text for CNC courses, and used daily by many in-field CNC programmers and machine operators, this book literally defines CNC programming. Written with careful attention to detail, there are no compromises. Many of the changes in this new Third Edition are the direct result of comments and suggestions received from many CNC professionals in the field. This extraordinarily comprehensive work continues to be packed with over one thousand illustrations, tables, formulas, tips, shortcuts, and practical examples.
The enclosed CD-ROM now contains a fully functional 15-day shareware version of CNC tool path editor/simulator, NCPlotâ¢. This powerful, easy-to-learn software includes an amazing array of features, many not found in competitive products. NCPlot offers an unmatched combination of simplicity of use and richness of features. Support for many advanced control options is standard, including a macro interpreter that simulates Fanuc and similar macro programs.
The CD-ROM also offers many training exercises based on individual chapters, along with solutions and detailed explanations. Special programming and machining examples are provided as well, in form of complete machine files, useful as actual programming resources. Virtually all files use Adobe PDF format and are set to high resolution printing.
Updated for C11
Write powerful C programsâ¦without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. Youâll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple!
Who knew how simple C programming could be?
This is todayâs best beginnerâs guide to writing C programsâand to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, itâs fully updated for the new C11 standard and todayâs free, open source tools! Hereâs a small sample of what youâll learn:
â¢ Discover free C programming tools for Windows, OS X, or Linux
â¢ Understand the parts of a C program and how they fit together
â¢ Generate output and display it on the screen
â¢ Interact with users and respond to their input
â¢ Make the most of variables by using assignments and expressions
â¢ Control programs by testing data and using logical operators
â¢ Save time and effort by using loops and other techniques
â¢ Build powerful data-entry routines with simple built-in functions
â¢ Manipulate text with strings
â¢ Store information, so itâs easy to access and use
â¢ Manage your data with arrays, pointers, and data structures
â¢ Use functions to make programs easier to write and maintain
â¢ Let C handle all your programâs math for you
â¢ Handle your computerâs memory as efficiently as possible
â¢ Make programs more powerful with preprocessing directives
For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevensâ Advanced Programming in the UNIXÂ® Environment . Now, once again, Richâs colleague Steve Rago has thoroughly updated this classic work. The new third edition supports todayâs leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification.
Steve carefully retains the spirit and approach that have made this book so valuable. Building on Richâs pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming, and socket-based IPC.
This edition covers more than seventy new interfaces, including POSIX asynchronous I/O, spin locks, barriers, and POSIX semaphores. Most obsolete interfaces have been removed, except for a few that are ubiquitous. Nearly all examples have been tested on four modern platforms: Solaris 10, Mac OS X version 10.6.8 (Darwin 10.8.0), FreeBSD 8.0, and Ubuntu version 12.04 (based on Linux 3.2).
As in previous editions, youâll learn through examples, including more than ten thousand lines of downloadable, ISO C source code. More than four hundred system calls and functions are demonstrated with concise, complete programs that clearly illustrate their usage, arguments, and return values. To tie together what youâve learned, the book presents several chapter-length case studies, each reflecting contemporary environments.
Advanced Programming in the UNIXÂ® Environment has helped generations of programmers write code with exceptional power, performance, and reliability. Now updated for todayâs systems, this third edition will be even more valuable.
An Introduction to Programming by the Inventor of C++
Preparation for Programming in the Real World
The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field.
Focus on Fundamental Concepts and Techniques
The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code.
Programming with Todayâs C++ (C++11 and C++14)
The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start,
introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks.
For BeginnersâAnd Anyone Who Wants to Learn Something New
The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art.
Provides a Broad View
The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the authorâs website.
Manage research, learning and skills at IT1me. Create an account using LinkedIn to manage and organize your IT knowledge. IT1me works like a shopping cart for information -- helping you to save, discuss and share.