Simple event handlers that do things like make buttons and menu items perform actions, are commonly used by even novice C# programmers. The concept of delegates can seem more complicated and is often avoided by beginners for that reason. However, delegates are working behind the scenes and you are using them without realizing it every time you use events. A better understanding and more control of event handlers will come with a better understanding of delegates. In this course, C# wizard Rod Stephens reveals the relationship between delegates and events. He shows you how delegates function, and once that is clear he takes you on a tour of the advanced ways in which you can now work with events. Prerequisites for the course include some C# experience and a computer running Visual Studio 2015.
For years, RPG Maker has been the easiest way to make your own Windows PC Roleplaying game. We have strived to give everyone, regardless of experience or skill level, the tools to make a game they could be proud of. Now, with RPG Maker MV, your game isn't just on Windows PC, its on the move. Make your game on your Windows or OS X PC, and then deploy it for iOS, Android, Windows, OS X, or even to play in a browser using HTML5!
MAKE GAMES FOR THE PLATFORMS YOU WANT FROM ANY PCRPG Maker MV can run on both Windows and Mac OS X PCs. Users can also export games for the following platforms:
BUILD YOUR WORLD WITH AN IMPROVED MAP EDITORRPG Maker MV uses a user-friendly? map system to help you build the RPG world of your dreams. With an additional automated upper layer, mapping in MV is even easier than before.
MAKE YOUR WORLD LIVE WITH A SIMPLE EVENT SYSTEMIn RPG Maker MV, you use the simple, intuitive event system to bring your world to life. You can easily and quickly create NPCs for your characters to interact with, puzzles for them to solve, and quests for them to complete.
GET STARTED IMMEDIATELY WITH BUILT-IN RESOURCESRPG Maker MV, like previous RPG Makers, comes with its own graphic and audio resources for you to use in your game. From sprites to battlers, from sound effects to music. MV comes with resources for both Fantasy and Sci-fi games, and you are easily able to add more.
USE TWO DIFFERENT BATTLE MODES, RIGHT OUT OF THE BOXWith a tick of a checkbox, you can switch between the classic Front View Battle to a Side View Battle system.
USE A MOUSE OR TOUCH SCREEN TO PLAY YOUR GAMESTired of playing RPG Maker games with your keyboard? With RPG Maker MV, your game will allow the player to play the game with a flick of their mouse, or using a touch screen.
SEE YOUR GAME IN HIGHER RESOLUTIONRPG Maker MV can show more than ever before. With a default 1.5x the resolution, sprites can show more emotion and the scenery can be more detailed than ever before. The previous RPG Maker's screen resolution was 544x416 pixels. RPG Maker MV's screen resolution is now 816x624 pixels. The size of all graphical assets (including animations) are now 1.5 times the previous versions of RPG Maker. For example, characters used to be 32x32, and now they are 48x48.
RPG Maker MV 1.1 Implemented Features:
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